Actually cc'ing mobile-l this time instead of just saying it ...
On Wed, Jun 11, 2014 at 11:56 AM, Tomasz Finc <tfinc(a)wikimedia.org> wrote:
CC'ing mobile-l to get this archived and for
others to know that its coming.
Dan, given that we can't easily ship a beta within the iTunes store
what will the mechanics of the release look like?
--tomasz
On Wed, Jun 11, 2014 at 11:48 AM, Dan Garry <dgarry(a)wikimedia.org> wrote:
> Hey guys,
>
> Vibha, Moiz, Monte, Brion and I just met to get a date together for the
> release of the iOS app. We arrived at 7th July (3.5 weeks from now, the end
> of the next sprint). Here's how.
>
> I asked the engineers and designers what they felt the dependencies were. We
> identified:
>
> Edit workflow refinements (current sprint)
> Onboarding (first time UX) (current sprint)
> TOC refinement (next sprint)
> Styling refinement (next sprint)
> General bug fixes and cleanup (next sprint)
>
> The first three are hard requirements; if they're not in, then we will delay
> the release. The last two are softer requirements, particularly since we can
> update the app CSS without pushing out a new release.
>
> It was a careful negotiation! Monte originally wanted an extra sprint of
> slack, but I managed to arrive at the two sprint number by assuring him that
> if something game-breaking came up then we'd delay the release. I think the
> user feedback is really important, so I think it's worth setting the goal to
> be sooner rather than later.
>
> The cool thing is, this means the iOS release will only be two weeks after
> the Android one. Woohoo!
>
> We're all happy with this date. I'm meeting with Katherine tomorrow to
> discuss what the best communications strategy for this is.
>
> Thanks,
> Dan
>
> --
> Dan Garry
> Associate Product Manager for Platform and Mobile Apps
> Wikimedia Foundation